Reuben Hoar Library (Littleton)

So, you want to be a coder?, the ultimate guide to a career in programming, video game creation, robotics, and more!, Jane (J.M.) Bedell

Label
So, you want to be a coder?, the ultimate guide to a career in programming, video game creation, robotics, and more!, Jane (J.M.) Bedell
Language
eng
Bibliography note
Includes bibliographical references
Index
no index present
resource.interestAgeLevel
Ages 10-12
resource.interestGradeLevel
Grades 4 to 6
Literary Form
non fiction
Main title
So, you want to be a coder?
Nature of contents
bibliography
Oclc number
923792851
Responsibility statement
Jane (J.M.) Bedell
Series statement
Be what you want series
Sub title
the ultimate guide to a career in programming, video game creation, robotics, and more!
Summary
"Don't just buy a new video game, make one! Don't just download the latest app, help design it! Don't just play on your phone. Program it."--President Obama Behind the screen of your phone, tablet, computer, or game console lies a secret language that makes it all work. Computer code has become as integral to our daily lives and reading and writing, even if you didn't know it. Now it's time to plug in and start creating the same technology you're consuming. Plus, it's one of the fastest growing industries in the world! Covering everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence, So, You Want to Be a Coder? debugs the secrets behind a career in the diverse and state-of-the-art industry of working with computer code. In addition to tips and interviews from professionals in the industry, So, You Want to Be a Coder? includes inspiring stories from kids who are writing code now! Plus, activities, a glossary, and resources put you on the path to a fun and rewarding career with computer code today!"--, Provided by publisher
Table Of Contents
Entering a coding career -- Getting a coding education -- Looking at the languages -- Writing code -- Systems and application coders -- Mainframe, embedded software, and firmware coders -- Video games and animation -- Website coders -- Artificial intelligence and robots -- Cybersecurity coders
Target audience
juvenile
Classification
Content
Mapped to